Photoshop
and image correction.
When you go out and take photo’s or scan in artwork, you will probably have to do some work on the image to correct it.
The most common correction you will need to make on most images will be tonal and colour correction.
Before you correct an image it is important that you have cropped the image down to the composition you want to use. This will get rid of any excess visual data that you don’t need and will also mean that any correction only takes into account the tonality and colour range of your exact image.
Most of the tools to adjust your images come under image>adjustments.
There are quite a few tools for correction your image but we will focus on a couple that are the best for correcting image tonality and colour correction. These are:
But before we use these tools it is important to understand how to use them so you don’t spoil your original image.
Without doubt the best way of "minimising"
image degradation is to use Photoshop "Adjustment Layers". Almost every adjustment tool found under
the "Image > Adjustments" menu can be found in the "Adjustment
Layer". We can create an adjustment layer by simply selecting "Layer > New Adjustment Layer"
from the Photoshop "Layer" menu.

One advantage of applying the adjustments
using the layers approach is that it avoids working on the actual image. By
working on a clear film "overlay" we can iteratively fine-tune
the adjustment; turn it off; or even delete it at any time without impacting
upon the original image. Once you are then happy with all the adjustments you
can flatten the image to completely adjust the image.
Levels

This is likely the most useful tool in Photoshop because it allows you to alter not only brightness and contrast but colour balance as well, all in one step. Use Layer / New / Adjustment Layer and select Levels. The histogram of the image will be displayed along with several tools. The histogram shows the distribution of light values in your image with a range of 256 values — from darkest to lightest, with the vertical axis showing the amount.

The three tools that you'll be using are the left, right and centre input level triangular sliders. You see that the one on the left makes the image darker and the one on the right makes it lighter. Move them both inwards and you're increasing the contrast. The centre slider allows you to make overall changes to the general brightness of the image.
If you now look at Window / Show Layers you'll see that a new layer has been created called Levels. This layer contains the changes that you just made. You can turn the layer (and therefore the changes) off at any time by clicking the eye-icon located next to it. You can delete the layer by dragging it to the garbage can icon or right clicking and then selecting Delete Layer.

Most importantly you can recall the
histogram and tools at any time by double clicking on the Levels layer
in the palette selector. With the Levels Histogram displayed again you can make
further changes. You can also create another new Levels layer and make
additional changes to it. This can be convenient when you want to see what such
changes will do without disturbing what you’ve already done in the previous
Levels adjustment layer.
The image below of a stitch drawing
was taken using a regular digital camera and even there is a lot of visual
information there it is far to dull. Changing the levels of this image will
bring out the image to it’s full potential

Move the right hand white slider to the edge of the black graph, and move the black slider on the left in towards the graph also, this should be the result:
To have a go at this
yourself download the image click here.
Levels are very handy but they are not the only correction tool and sometimes using other tools will be more suitable.
Curves
With the curves tool you can get a very
high level of control over your images, you can control tonality very
accurately in both highlights and darkest tones. It takes a bit of time to get
an understanding of curves and again that is why it is important to use
adjustment layers, so that you can make small adjustments and then change them
at a later date.
The best way to get to grips with curves is
to just play around a bit with it, but here is a
couple of simple lessons to get you started.
So
what’s the first, most obvious thing you notice? There's NO CURVE!! What's up with
this? The idea behind Curves is all about re–mapping brightness values. Does that make sense? A pixel
starts out at a certain brightness, and you change it
to be brighter or darker. Have a look at these simplified versions:


Think of the gray ramp at the bottom as the image’s tonal values before any changes; think of the
vertical gray ramp as representing what the image’s tonal values will be changed to. I hope it’s
clear that the Curves dialog opens as a straight line because you haven’t made any changes yet.
That means that the brightness values before and after are
the same. You will effect a change by changing the shape of the curve! You
accomplish this by clicking once somewhere on the line. This will establish a
“point”; this point can now be dragged to a different place within the grid,
which causes that tonal value to change, either lighter or darker depending on
whether you drag it up or down. The reason it’s a curve is so that the change
blends smoothly throught the image. An abrupt change
in value can be very noticeable. The increasingly gradual change of the
brightness values on either side of the change permit a very smooth and
believable adjustment. These next illustrations demonstrate how a certain value
is affected by a curve, and how you can start to visualize how the shape of the
curve affects tonality. (Note: I have drawn pretty exaggerated curves for
illustration purposes. Sometimes you need curves this strong, but for many
images the curves will be much more gentle. A little
bit goes a long way!)



Here’s a before
and after example of what I’m talking about, with the real life curve below:


Curves can get
pretty in depth especially when dealing with colour
correction.
Let me
introduce you to our second most helpful tool, the Info Palette.
Windows>Info brings this little puppy up, and it should be given a permanent
place of honor on your desktop. Run the cursor around your image (doesn’t
matter which tool you have selected) and notice that the info palette displays
the RGB values for whatever pixel lies under the cursor! Color correction “by
the numbers” is the ultimate hallmark of the master color technician, and is way
beyond the scope of this introductory piece. But just knowing one fact will
make an enormous difference in how you approach color correcting: for a pixel
to be neutral, just remember that the values for Red,
Green and Blue should be the same. It doesn’t matter what they are,
just that they are the same. A light gray will have different values from a
dark gray, but if R=G=B you know they will be neutral. (As a sidebar: our eyes
and brain are tremendously adaptable; they work together to pull things almost
neutral, or almost black, or almost white to what the brain thinks they should
be. Colors are okay to evaluate from the monitor, but black, white and
especially neutrals should be confirmed with the info palette.)
I can’t tell
you what color skin should be, or what values to use for green grass or a navy
blue suit. But neutrals are your point of reference. Of course not every image
has a neutral in it, but if you start looking, it’s amazing how many photos
have something in them that can be used as a neutral reference point. A white
shirt; a car tire; a paper on a desk; asphalt paving; a white fence; granite
foundations… you get my point. If you need a neutral, chances are better than
50/50 you’ll find something. Now, what can you gather about the color of the
pixel being described by the info palette in the previous paragraph? It sure
isn’t a neutral! The value of Blue is much lower than Red or Green. What's the
opposite of Blue? That’s one pretty yellow pixel. If that was supposed
to be neutral, we’ve got to bring blue into line with the others.
In fact, that reading came from this image,
shot with a digital camera in a flourescent lit room.
You might look at it and have the distinct impression of “something’s wrong”,
but what? We tend to think of flourescent lighting as
being deficient in red, leading to green images, but in this case the
combination of light and camera is less green than it is yellow. How do we know
that? Well, I’ve done you a favor by picking an image with loads of potential
neutral reference points. We run the cursor around any one of the things that
our eyes say probably ought to be neutral, and over and over again the Info
Palette announces that blue is seriously low.
Here’s the
reference point I chose, and the Info display, followed by the correction
applied, followed by the net result:


To get the image and try for yourself click here
Locate the source of
the problem with the Info Palette. Go straight to the problem channel in the
Curves dialog. Make the problem go away. As you move the curser out of the
image window into the Curves dialog, the Info paletted
display goes away; but if you have made a change to one or more curves, when
the cursor goes back into the image window the read–out now displays a “before
and after” reading. Wow! And, as we saw in grayscale, a command/control click
in the image window plants a point on the curve. In color it gets better: if
you have, for instance, the blue channel displayed, that's where the point gets
planted. Wow Wow! Simple! Of course
not all images are this simple, and even this one could have used other help
too, but the point is just look at what a difference pulling one point
in one channel made! I could have spent ages having at it area
by area, but pulling a global curve based on a known neutral worked wonders.
Are you shocked? Are you stunned? Are you ready to go?
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Here’s a super helpful
tip Adobe introduced with Photoshop 5. It’s annoying to have to keep making
trips back into the image window to check on whether you've brought the color
value to where you want it. And it’s hard to get the curser back to the exact
same place each time. Hiding under the Eyedropper tool is a locking eyedropper.
Click in the image on the point you want as a reference; the little cross hair
icon stays there and a new level appears in the Info Palette. Adjusting curves
is simple now: the before and after readout is always there to refer to until
you dismiss or accept the changes.
The eyedroppers still work, just as they did
in grayscale, and now the middle, “neutral” dropper has some meaning. As we
discussed before, double clicking on each of the eyedropper icons will open the
color picker. This allows you to set exactly how that dropper will function. If
you have some specific parameters, this can be very useful. If you need to keep
whites no lighter than 250 – 250 – 250 and blacks no darker than 5 – 5 – 5, set
up the droppers and that’s what you will get. I still prefer direct
manipulation of the curves most times, but the droppers can be handy. I still
have same guarded opinion of the Auto button however. A click on this will set
the darkest point in each channel to 0 and the lightest to 255. Sometimes it’s
great, but often it does violence to both color and contrast. However, if you
are stumped by an image, give it a try. The preview will tell you the story
pretty quickly; if you hate it, try this trick: hold down the option/alt key
and notice that the button which had been “Cancel” changes to “Reset”. Now
wasn’t that thoughtful?
Two final points before concluding with some Power User tips. Point One: We have
looked so far at doing everything globally (to the whole image at once). But
you might see that there are times when it is in fact warranted to use curves
on a local selection. There are times when the foreground doesn’t match the
background, or the background is too dark but the subject is okay… any number
of cases can come to mind. After having done everything possible to the image
overall, it’s certainly legal to have at it with selection tools and work locally
with Curves! They are just as powerful and capable inside a selection boundary.
Point
Two: I have
invested many many words describing how to discern
and remove a color cast from an image, bringing it to neutral. But not
all images want or need to be neutral! There will be times when you
will want to enhance a tan, exaggerate a sunset or brighten up a lawn. There
will be times when an image needs to be warmed or cooled to work better with
other images in a montage. You should have no fear now! Your eyes will have to
be your guide since this is interpretation and there are no numerical reference
points, but if you had to put a little more red into a
face or take some yellow out of moody twilight shot, you know how to approach
it now. If at the same time you need to make it darker and less contrasty - one trip to Curves and you can take care of it
all!
There are
other images for you to play with, go to the HOMES
server and the workshops folder and a folder called colour.